Weather scenarios are created by the GSGT Weather Editor, which is a part of GSGT distribution. The Weather Editor mode closely resembles the Scenario Editor, however it is designed to create and edit weather scenarios only. In order to have winds and precipitation in a GSGT scenario, a weather scenario needs to be created first using the Weather Editor. Weather scenarios and regular scenarios are saved in different paths, so they may have exactly the same names. However it is recommended to use different names to be able to distinguish them easily.
The GSGT Weather Editor is executed using the same executable as GSGT but with option "-w". The exact location of the executable can vary depending on the installation and environment.
Example 4. Start GSGT in Weather Editor Mode
To execute GSGT version 7.4.1.2 that has been installed to the default location, type:
> /usr/local/gsgt.7.4.1.2/bin/gsgt -w
![]() | Note |
|---|---|
|
Starting GSGT Weather Editor from a command line while inside the scenario directory will automatically open that scenario. |

GSGT in weather editor mode does not display any adaptation information because it's not adaptation specific, meaning it does not require an adaptation for creating end editing weather patterns. Also the weather scenario are defined on a national grid so a single weather scenario with weather patterns defined on a national scope can be used by many site specific scenarios that in turn will only use a sub grid of the national weather.
Since weather scenarios can be included into multiple GSGT scenarios they are included as read-only and can't be modified from within a regular scenario. Also since they are shared, any change in the weather scenario will affect all regular scenarios that use that particular weather scenario.
Weather scenario can consists of multiple time slices. Each time slice selected when creating a weather scenario will be displayed in its own window and includes its own definition of weather patterns. The beginning time of the time slice is displayed in the title bar of the window or in the main title bar if the window is maximized. Each time slice window allows the display of elements existing only in that particular time slice.

The pull-down menu is used to select weather data and map data for background display. The background functions may be displayed individually or in combination.
| None - toggles off all weather |
| Time Slice with weather types as sub menu. |
| US Map (BLUE) |
| ARTCC Map (ORANGE) |
| Canada (BLUE) |
| Mexico (BLUE) |
Contains options for editing weather values
Every time slice in the weather scenario is contained in it's own window in the editor and each of these windows can be separately adjusted to view maps and different types of weather. Additionally changing the stratum allows to view the different wind and temperature values for a particular millibar level (i.e. by selecting 800 mb, the map will change to show wind speed and heading values selected for that range while in Wind view mode). Changing stratum does not effect the preview of pressure and precipitation. Only wind and temperature have different values at different stratum levels.
Table 11. Weather Types
| Event | Description |
|---|---|
| Wind | It's depicted by WHITE vectors indicating heading, and length indicating speed. Default speed and heading is 0 |
| Temperature | It's depicted by gamma colors (blue being cold, red being hot) outlined every 10 degrees. Default temperatures vary by stratum. For example default temperature at 1000mb is 57.7 F and at 100mb it is -69.70 F. |
| Pressure | It's depicted by red and blue intensity colors, where red is high and blue is low pressure. The default pressure is 1013.25mb. |
| Precip | It's depicted by intensity in colors (blue, green, yellow, red, purple and white) ranging from light to most severe precipitation. |
To preview weather, from the Wx window menu select . This opens a list of weather views (Wind, Temperature, Pressure, and Precip). Select desired weather data to be viewed by repeating this step as necessary. To remove wx data from the display select .
Creating a new weather scenario, SGET generates a blank weather scenario with a standard temperature and pressure. The default wind is 0 speed and there is no precipitation defined. A New Weather Scenario Wizard is used to guide the user through selection of scenario name and defining weather time slices to be defined in the newly created scenario.
To create a new scenario, select from the Weather Editor Main Window.
A New Scenario Wizard guides the user in selecting available options for new weather scenario. The wizard allows a back and forth navigation through pages of the wizard allowing the user to return to previous scree to modify any options. It features an intuitive navigation buttons, as described below:
Goes to the previous screen.
Goes to the next screen.
Completes scenario wizard and creates a new scenario according to selected options..
Quits the scenario wizard without creating a new scenario.
The selection of a name and location for new a weather scenario is identical as in the
new GSGT scenario (see Section 3.1.3, “Location and Name”) with the difference that
weather scenario are saved in a different location. The location of weather scenarios is
controlled by $WX_PATH environment variable.

To add a time slice to a weather scenario, use the arrows next to the time display near the lower left of the dialog to select the time, then click . more than one time slice can be added to the scenario. The weather settings at a selected time will remain constant until the next selected time is reached.

Size (in square miles) of precipitation cells. Range is 1-8.
Precip Cell Size is referring to the size of the cells displayed on the MDM in
square miles. The selectable value range is 1-8 square miles but while using 1 gives
a more realistic view on the MDM, it also creates a huge precip0.txt file containing
hundreds if not thousands of messages which are included in the main GSGT scenario.
ATCoach will only process 600 weather cells and discard the remainder to manage
processor utilization. Using larger weather cells allow larger geographical areas
to be covered. Selecting 8 creates a smaller file, but the display shows weather
"blocks" – 8 sq. mile boxes depicting precipitation areas.
List of hourly time slices to include in the scenario.
Adds desired times (as selected in Hour filed) at which weather should be injected into the scenario by setting time using up/down arrows (The only allowable Times are in 1 hour increments i.e. 00:00:00:00, 01:00:00:00, etc). Added times will show in the list of Times. To delete unwanted time, right click on that particular time in the Times list and select .
Repeat this as many times as needed to create times at which the weather should be injected, selecting a single time or multiple times for injection. Rethink how long weather scenario needs to be and include “time” for each hour. Once the weather scenario is created, the additional “time” is difficult to add as it requires a manual edit of the scenario files.
Weather scenarios are opened in exactly same matter as regular scenarios (see Section 3.2, “Open existing scenario”), however depending on the GSGT mode, a different scenario path location is used to list available scenarios. Scenarios must be open in appropriate GSGT mode, so in order to open a weather scenario, a Weather Editor needs to be used, otherwise scenario will not open correctly. Also ATCoach engine is not used in weather mode.
To edit a weather attribute, preview desired weather type from the menu. Selecting the Stratum from the drop-down menu at the top right of the weather time window (1000 mb is sea level, lower values indicate higher elevations) may be helpful to visualize the change.
Select the area using left mouse click and drag to draw a loop around the desired area to apply new value. Then select to open a dialog which allows to apply a new value for the selected area. The values that can be applied depend on the type of the weather, which are detailed in the next sections.

Wind values can be specified in several ways, such as speed and heading, U and V components, or X and Y components depending on type of the input format selected. Also different wind values can be specified at a different stratum levels.

The Strata layers that the new values will be applied to.
Allows to specify temperature at various levels, represented as millibars. 1000 mb equates to roughly sea level (1200ft). 100 millibars equates to roughly FL500. A single millibar layer or multiple layers can be selected at once to apply a specific value.
Toggles between speed/heading and vector component value format.
Heading will be relative to True North, otherwise it will be relative to the V value.
Wind Speed in knots.
Wind Heading in degrees. (aligned to true north when Align to north is checked)
The U value (East component) of the wind vector in meters/sec.
The V value (North component) of the wind vector in meters/sec.
The X value (aligned to grid) of the wind vector in meters/sec.
The Y value (aligned to grid) of the wind vector in meters/sec.

Vector lines on the map represent wind direction and speed: longer lines representing higher speed values, shorter lines representing lower wind speeds.
Wind affects precipitation areas, causing them to drift and ‘morph’ much as real weather is affected by winds aloft. This only happen if winds are defined at the 1000mb level. Adding wind values to specific mb levels will also affect aircraft performance for those targets at a particular level causing them to slow down in a head wind and speed up with a tail wind, etc.
Temperature values can be specified in several temperature scales, such as Fahrenheit, Celsius or Kelvin. The default is Fahrenheit, to specify Celsius append C or for Kelvin append K after temperature value. Also different temperature values can be specified at a different stratum levels.

Temperature in degrees of Fahrenheit, append a C for Celsius or K Kelvin.
The Strata layers that the new value will be applied to.
Allows to specify temperature at various levels, represented as millibars. 1000 mb equates to roughly sea level (1200ft). 100 millibars equates to roughly FL500. A single millibar layer or multiple layers can be selected at once to apply a specific value.

Pressure values are specified in millibars (mb) units of pressure. The "standard" sea level pressure is 1013.25 mb. Only a single pressure value can be specified for all stratum levels.

Pressure in mb (millibars). Range 100 mb - 1100 mb.

Precipitation values are specified in decibels (dbZ) units of precipitation and range from 0-99. This determines the intensity of the precipitation cell that was selected. The "standard" is 0 - no precipitation. Only a single precipitation value can be specified for all stratum levels. Also note that the precipitation editor only creates stationary precipitation.

Precipitation in dbZ (decibels). Range 0 - 99 dbZ.

Table 12. ASR Precipitation Levels
| Level | Description |
|---|---|
| 9 – 29 | level 1 |
| 30 – 40 | level 2 |
| 41 - 45 | level 3 |
| 46 - 49 | level 4 |
| 50 - 56 | level 5 |
| 57 + | level 6 |
Table 13. ARSR Precipitation Levels
| Level | Description |
|---|---|
| 10 – 29 | light-mod precipitation |
| 30 – 49 | mod-heavy precipitation |
| 50 + | extreme precipitation |